import java.awt.Dimension;



import com.golden.gamedev.GameEngine;
import com.golden.gamedev.GameLoader;
import com.golden.gamedev.GameObject;


public class MyGame extends GameEngine{
	@Override
	public GameObject getGame(int arg0) {
		return new MJStateGameObject(this);
	}
	

	public static void main(String[] args){
		GameLoader game = new GameLoader();
		MyGame manic = new MyGame();
		game.setup(manic, new Dimension(640, 480), false);
		game.start();
	}

}
